Big Binary Trainings
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BBT Kids · Age 6-15

STEM Robotics.

Twelve robots. Twelve science concepts.

Every session is a build. Children assemble a working model with their hands, then find out which piece of physics made it move.

2 Months·12 Build Sessions·Age 6-15·● Certificate
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curriculum.preview
[01]Dancing Birds, WindMill & Horse
[02]Angry Birds launcher & Pirate Ships
[03]Robotics Car & Spy Robot
[04]Roaring Lion, Hungry Alligator & Goal Kicker
✓ 12 models built · certificate
// what you will learn

Science you can hold in your hands.

No lectures about force and motion. Children build a launcher, aim it, miss, adjust, and work out why, which is how the concept actually sticks.

// what they learn
  • ▪Motors & Movement: How a motor turns electricity into motion, starting with the very first build in session one.
  • ▪Rotation, Gears & Circular Motion: Windmills, merry-go-rounds and wheels: the difference between spinning, rolling and going somewhere.
  • ▪Force, Launch & Accuracy: Build a launcher and a goal kicker, then learn to control force rather than just apply it.
  • ▪Levers & Mechanical Linkages: Horse legs, an alligator jaw and a drumming arm: simple machines doing visible work.
// going further
  • ▪Balance & Stability: Assemble a ship and test what it takes to keep it upright. Physics with an immediate pass/fail.
  • ▪Sound & Motion Together: A roaring lion that combines a sound mechanism with movement in one model.
  • ▪Robot Design & Problem Solving: The spy robot session is open-ended: a design brief, simple missions, and no single right answer.
  • ▪Teamwork & Persistence: Models fail before they work. Debugging a build is the real lesson hiding inside every session.
// session outline

Twelve sessions. Twelve working models.

Each session pairs one build with one concept, one activity and one thing the student can explain afterwards.

01
Introduction to Robotics, Motor Basics

Dancing Birds

Assemble the dancing birds model and observe vibration.

Understand how motors create movement.

02
Rotation & Energy

WindMill

Build a windmill and observe blade rotation.

Learn rotational motion and the energy concept.

03
Mechanical Movement

Horse

Build the horse model and study its leg movement.

Understand mechanical linkages.

04
Force & Launch Mechanism

Angry Birds

Build a launcher and run target practice.

Learn force, aim and accuracy.

05
Balance & Floating Concept

Pirate Ships

Assemble the ship model and run a balance test.

Understand balance and stability.

06
Circular Motion

Merry Go Round

Build a rotating ride model.

Understand circular and rotational motion.

07
Repetitive Motion

Drumming Monkey

Assemble the monkey and its drumming action.

Learn repetition and rhythm.

08
Wheels & Motion

Robotics Car

Assemble the car and test forward movement.

Understand wheel-based transportation.

09
Robot Design & Problem Solving

Spy Robot

Build a spy robot and run simple missions.

Develop logical thinking and creativity.

10
Sound & Motion

Roaring Lion

Assemble the lion and its roaring mechanism.

Learn sound-based action models.

11
Lever Mechanism

Hungry Alligator

Build the mouth mechanism and press action.

Learn lever and pressure systems.

12
Force & Accuracy

Goal Kicker

Build the kicker and play a goal-scoring game.

Apply force control and coordination.

// skills students will build

What they walk away with.

Twelve models is the visible output. These four are the ones that carry into school and everything after it.

Motors & Mechanics

How motors, gears and linkages turn energy into movement they can see.

Force & Accuracy

Aiming, launching, kicking: controlling force rather than just applying it.

Logical Thinking

Open-ended design briefs where the model has to work, not just look right.

Persistence

Builds fail before they succeed. Fixing one is the lesson inside every session.

// is this right for your child?

Who this is for.

Children aged 6 to 15

The widest age range in the camp, and the builds scale from simple assembly to open-ended design.

Kids who take things apart

This is the class where that instinct is the point rather than the problem.

Hands-on learners

Nothing here is delivered as a lecture. Every session is an assembly on a desk.

Future engineers

Motors, gears, levers, balance and force: the foundations, met early and physically.

Kids with too much screen time

Twelve sessions, twelve physical builds, no screens required.

Anyone curious how things move

The honest answer to “how does that work?” is usually: build one and find out.

// see it in action

Watch BBT Kids on Instagram.

Class projects, build days, pitch days and student work, all posted as it happens on @bbtkids_.

@bbtkids_
// stem robotics faqs

Your questions, answered straight.

What age is STEM Robotics for?
Children aged 6 to 15. Younger builders get more guided assembly; older ones take on the open-ended design sessions like the spy robot.
Does my child need to know programming?
No. This course is about mechanics and physics (motors, gears, levers, balance and force), built by hand.
How many models will they build?
Twelve, one per session: Dancing Birds, WindMill, Horse, Angry Birds, Pirate Ships, Merry Go Round, Drumming Monkey, Robotics Car, Spy Robot, Roaring Lion, Hungry Alligator and Goal Kicker.
Are the kits provided?
Yes. All robotics kits and components are provided at the BBT campus for each session.
How long is the course?
Two months, with 12 build sessions.
Do they get a certificate?
Yes, a BBT Kids completion certificate at the end of the programme.
// bbt kids · summer camp 2026

Give them a head start this summer.

Two months, hands-on, onsite at our Lahore campus. Seats per batch are limited, so talk to us about the next intake.

Chat with us Enroll now